The Final Fantasy XIV Patch 5.3 class/job adjustments for PvP are arguably more thorough than the PvE adjustments, so all you brawlers out there take note. The quickest summary of the changes is thus: DPS has been made deadlier, tanks more resilient, and healers more annoying. A full list of the Patch 5.3 class/job adjustments for PvP are as follows:
So the jobs I have leveled and play are DRK, GNB, MCH, SAM, MNK, DRG, BLM, and NIN. Out of the jobs I play I don't like monk. It feels weird, the gameplay is weird and all the actions feel limp and powerless compared to the other jobs where you are getting these sick animations and things feel weighty or explosive. Not much to do in quarantine right now but come up with ideas for videos. That's when I realized I hadn't done a job video or a predictions video for awhile. But will all those jobs there comes confusion. Which one might fit you? This is my first quiz and it's not gonna determine what kind of job you should pick. You pick the job you want, this is more of a quiz for a job suitable for you as a person. If you do not agree with the result, I hope you'll enjoy doing the quiz at least! A Soul Crystal is a piece of equipment in Final Fantasy XIV that changes the character into the job related to the soul crystal. What a soul crystal actually is is largely unexplored, but its stated purpose varies from job to job and it is consistently described as having a wealth of knowledge related to the job contained within it, being an extreme concentration of aether, and being carved. Final Fantasy III's job system is at the core of your party. The jobs your characters take determine their stats, the equipment that they can use, and the magic or special skills they obtain. Jobs can be changed at any time, and you will gain more jobs as you advance farther into the game. As you fight battles, your job level will advance.
Patch 5.3 Class/Job Adjustments for PvP
Shared Tank Actions
Action | Adjustment |
---|---|
Reprisal | Reduction to target’s damage dealt has been changed from 10% to 20%. |
Shared Range DPS Actions
Action | Adjustment |
---|---|
Concentrate | Recast time has been reduced from 30 to 15 seconds. |
Shared Magic DPS Actions
Action | Adjustment |
---|---|
Drain | Maximum potency has been increased from 1,800 to 2,400. |
Addle | Reduction to target’s damage dealt has been changed from 20% to 40%. |
Swiftcast | Recast time has been reduced from 30 to 15 seconds. |
Manaward | Recast time has been reduced from 45 to 30 seconds. |
Aetheric Burst | Recast time has been reduced from 60 to 45 seconds. |
Shared Healer Actions
Action | Adjustment |
---|---|
Attunement | Recast time has been reduced from 60 to 30 seconds. |
Rescue | Effect now ignores knockback resistance and can no longer be prevented by enfeeblements. The additional effect “Removes Holmgang effect from target” has been added. |
Paladin
Action | Adjustment |
---|---|
Confiteor | Additional effect now also lowers target’s healing potency by 10%. |
Hallowed Ground | Recast time has been reduced from 90 to 60 seconds. Effect duration has been reduced from 6 to 5 seconds. |
Testudo | Recast time has been reduced from 60 to 45 seconds. |
Warrior
Action | Adjustment |
---|---|
Heavy Swing | The additional effect “Increases Beast Gauge by 10” has been added. |
Shake It Off | Recast time has been reduced from 60 to 45 seconds. |
Chaotic Cyclone | Increase to target’s damage taken has been changed from 5% to 10%. |
Dark Knight
Action | Adjustment |
---|---|
Edge of Shadow | Reduction to target’s HP recovered by healing actions has been changed from 20% to 10%. Duration of effect reducing target’s HP recovered by healing actions has been increased from 6 to 10 seconds. |
Flood of Shadow | Duration of effect reducing target’s HP recovered by healing actions has been increased from 6 to 10 seconds. |
Dark Missionary | Recast time has been reduced from 60 to 45 seconds. |
Gunbreaker
Action | Adjustment |
---|---|
Bow Shock | The additional effect “Removes all Regen and barrier effects from targets” has been removed. The Draw Power bonus “Heavy +50%” has been added. The Draw Fortitude bonus “Bind” has been added. |
Lightning Shot | The additional effect “Extends Fast Draw duration to maximum” has been removed. The additional effect “Increases potency of next weaponskill by 50%” has been added. |
Gnashing Fang | The additional effect “Grants Fast Draw, reducing weaponskill recast time by 5%” has been removed. The additional effect “Absorbs 100% of damage dealt as HP” has been added. |
Savage Claw | The additional effect “Grants Fast Draw, reducing weaponskill recast time by 5%” has been removed. The additional effect “Absorbs 100% of damage dealt as HP” has been added. |
Wicked Talon | The additional effect “Grants Fast Draw, reducing weaponskill recast time by 5%” has been removed. The additional effect “Absorbs 100% of damage dealt as HP” has been added. |
Burst Strike | The additional effect “Grants Fast Draw, reducing weaponskill recast time by 5%” has been removed. |
Fated Circle | The additional effect “Grants Fast Draw, reducing weaponskill recast time by 5%” has been removed. |
The following has been added to Gunbreaker:
Action | Effect |
---|---|
Draw and Junction | Afflicts target with a detrimental effect while granting self a beneficial one. If target is melee DPS or tank, increases target’s damage taken by 10% while reducing your damage taken by 10%. If target is ranged DPS or healer, lowers target’s damage dealt and healing potency by 10% while increasing your damage dealt and healing potency by 10%. Previously acquired beneficial effects are overwritten on use. Detrimental Effect Duration: 10s Beneficial Effect Duration: 60s |
Monk
Action | Adjustment |
---|---|
Riddle of Earth | Barrier strength has been increased from a heal potency of 2,000 to 2,500. |
Tornado Kick | Potency has been increased from 1,800 to 2,000. |
The Forbidden Chakra | Potency has been increased from 1,800 to 2,000. |
Samurai
Ff14 6.0 Jobs Vs
Action | Adjustment |
---|---|
Hissatsu: Chiten | Potency has been increased from 1,000 to 1,200. |
Bard
Action | Adjustment |
---|---|
Quick Nock | Potency has been increased from 600 to 800. |
Empyreal Arrow | Potency has been increased from 800 to 1,000. |
Repelling Shot | Potency has been increased from 400 to 800. |
Machinist
Action | Adjustment |
---|---|
Spread Shot | Potency has been increased from 600 to 800. |
Auto Crossbow | Potency has been increased from 1,400 to 1,600. |
Ricochet | Potency has been increased from 600 to 800. |
Wildfire | Portion of damage compiled has been increased from 25% to 33%. |
Bioblaster | Potency has been increased from 1,400 to 1,600. |
Blank | Potency has been increased from 600 to 800. |
Air Anchor | Potency has been increased from 1,600 to 2,000. |
Black Mage
Action | Adjustment |
---|---|
Fire | MP cost has been increased from 0 to 1,000. Increase to damage dealt from Astral Fire has been changed from 10% to 20%. |
Blizzard | Reduction to spell cast and recast times from Umbral Ice has been changed from 10% to 20%. |
Fire IV | MP cost has been reduced from 2,500 to 2,000. |
Flare | MP cost has been reduced from 5,000 to 4,000. Increase to damage dealt from Astral Fire has been changed from 10% to 20%. |
Freeze | Reduction to spell cast and recast times from Umbral Ice has been changed from 10% to 20%. |
Thunder | Cast time has been made instant. |
Thunder II | Cast time has been made instant. |
Xenoglossy | Potency has been reduced from 3,200 to 2,400. |
Foul | Potency has been reduced from 2,400 to 1,800. Cast time has been made instant. |
Enochian | Time required to acquire Polyglot has been reduced from 30 to 15 seconds. |
Night Wing | Recast time has been reduced from 60 to 45 seconds. |
Summoner
Action | Adjustment |
---|---|
Outburst | Cast time has been reduced from 2 to 1.5 seconds. |
Fester | Potency has been increased from 800 to 1,000. |
Painflare | Recast time has been reduced from 60 to 45 seconds. |
Ff14 Next Expansion After Shadowbringers
Scholar
Action | Adjustment |
---|---|
Biolysis | Reduction to target’s HP recovered by healing actions has been changed from 20% to 15%. |
Dissipation | Increase to healing potency has been changed from 50% to 40%. |
Astrologian
Action | Adjustment |
---|---|
Combust III | The additional effect “Lengthens weaponskill cast time and recast time as well as spell cast time and recast time of target by 10%” has been changed to “Reduces target’s damage dealt and healing potency by 10%.” |
Divination | Recast time has been reduced from 90 to 60 seconds. |
Ff14 6.0 Jobs Near Me
# | Name | Source | Own | Patch |
---|---|---|---|---|
Wind Caller | 150 Bozjan Clusters | 10% | 5.35 | |
Saintly Style | 1,800 Skybuilders' Scrips | 28% | 5.31 | |
Controlled Chaos | 1,800 Skybuilders' Scrips | 41% | 5.21 | |
Modern Legend | 1800 Skybuilders' Scrips | 45% | 5.11 | |
Great Lengths | 30,000 MGP | 73% | 5.0 | |
Lucian Locks | Final Fantasy XV Collaboration | 51% | 4.5 | |
Form And Function | Happy Bunny Lockbox - Eureka Pyros | 43% | 4.45 | |
Lexen-tails | 50,000 MGP | 63% | 4.45 | |
Strife | Community Events Reward | 2.9% | 4.4 | |
Styled For Hire | 18,000 Wolf Marks | 35% | 4.4 | |
Gyr Abanian Plait | Heaven-on-High | 45% | 4.35 | |
Fashionably Feathered | 18,000 Wolf Marks | 28% | 4.3 | |
Master & Commander | Mog Station (Aymeric's Attire) | 10% | 3.55a | |
Rainmaker | The Make It Rain Campaign | 36% | 3.55a | |
Samsonian Locks | The Palace of the Dead | 56% | 3.4 | |
Scion Special Issue III | Mog Station (Y'shtola's Modish Attire) | 18% | 3.35 | |
Scion Special Issue II | Mog Station (Thancred's Modish Attire) | 7.1% | 3.35 | |
Pulse | Final Fantasy XIII Collaboration Mog Station (Snow/Lightning's Attire) | 30% | 3.2 | |
Scion Special Issue | Mog Station (Minfilia's Attire) | 14% | 3.1 | |
Curls | 9,600 MGP | 73% | 3.1 | |
Adventure | 14 MGP | 82% | 3.1 | |
Ponytails | 8,000 MGP | 78% | 2.51 | |
Eternal Bonding | The Ties That Bind | 51% | 2.4 |