- 4 weeks ago
Wartune Magic Square
As of patch 4.5, this type gave birth to 4 new types: Magic, Gentle, Vicious and Other. Each type has a Magic Mount, a supreme mount that represents the category, activated by consuming a Beast Essence, obtained through quests only players reach level 70. Master Equestrian will bestow a strong warrior with the essence of the ancient sacred mount, the awakened Magic Mount will become your most loyal friend. Upgrade your Stable to level 6. The player is rewarded with 1 Mount Essence. Wartune can't be labeled! Strategy, city-building, PvP, RPG, all in one! Wartune is a browser-based fantasy game with exciting hybrid gameplay revolving around city building, single player training, multiplayer-based campaign exploring, and dungeon brawling. It combines all of your favorite game genres into one. As the lord of the city, you need to expand your city, develop your economy.
Electro
Sylphs | Awaken |
Eve | |
Upgrade items: Star Sand x1000, Star Tear of Electro x10, Gold x5,000,000 | |
Hercules | |
Upgrade Items: Moon Rock x500, Moon Dust x500, Gold x5,000,000 | |
Zeus |
Wartune Magic Squares Strategy
Active Skills
Name | Description |
Lightning's Roar | Increase player's PATK and MATK by 5% when active |
Shock | 300% +100 magic electric damage to a single front row target. Damage ignores defenses and cannot be dodged. |
Chain Lightning | 200% +80 magic electic damage to 1-2 enemies. Damage ignores defenses and cannot be dodged. |
Awakened Skills
Name | Description | Cooldown |
Thundering Strike | 165% +120 magic electric damage to a random single target. | 1 Sec |
Roll of Thunder | 105% +100 magic electric damage. Floating damage +20%. Lasts 2 rounds | 5 Sec |
Jupiter's Wrath | 225% +250 magic electic damage to a back-row target. 80% chance to make a random skill not availiable for 2 rounds. | 8 Sec |
Short Circuit | 185% +200 magic electric damage to a single target. Enemies in the same column and row take 50% damage | 15 Sec |
Flash Storm | 240% +265 magic electirc damage to a random single target (prioritizes players). Simultaneously deals 20,000 damage to enemy soliders. | 45 Sec |
Static Field (Passive) | Chance to pervent an enemy Crit next round. | N/A |
Unstable Voltage (Passive) | Every damage received increases attack by 5%. Stacks for a total of 50%. Lasts 2 rounds. | N/A |
Master of Thunder (Passive) | 10% chance after taking damage to increase crit rate by 15% next round. | N/A |
Thunder Wave | 470% +515 magic electro damage to a single enemies. | 45 Sec |
Jupiter's Blessing | Crit rate and crit damage increased by 10% for 3 rounds | 45 Sec |
Thunder Strike | Deals 230% +1580 magic electro damage to a single front row enemy and reduces casting speed by 30%; lasts 3 turns | 25 Sec |
Shock Chain | Deals 187% +1675 magic damage to a random enemy and reduces all the enemies' MDEF by 30%; lasts 3 turns | 45 Sec |
Thunder Ablution | Restores 15% HP, PDEF +20%, MDEF +20%, lasts 2 turns | 45 Sec |
Razor (Passive) | Chance to increase awakening point by 150 for oneself | N/A |
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